
The most unique thing about Shadwen is the freeze time mechanic. The game specifically states that certain things will influence the story. For instance, one of the first choices in the game is to either kill a guard in front of the child or scare him away.

Depending on the player’s actions, the story may deviate in ways. The unfortunate thing is, the story is just not that compelling. While not particularly bad, the voice acting works in the most basic of levels. The story itself is told through mainly still cut scenes with voice acting played over them. After her rescue, Lily decides to follow Shadwen, the thing she doesn’t know is that Shadwen is on a mission to assassinate the king. Shadwen’s story revolves around a woman who meets a young girl named Lily who was being harassed by a town guard. It gives players breathing room for them to plan out their next course of action. This allows players to move the camera around for better views and to scan the environment for distractions to use. The trick is, when the player is not moving, time stands still. Shadwen is a puzzle stealth game where the player must navigate an area by sneaking around. Their newest game, Shadwen, tries to do some unconventional things, but ultimately it falls short in numerous aspects, making it feel almost unfinished in a way.

I can easily say that any game they release I will give a fair shake.

I really enjoyed Trine 3 when a lot of people didn’t. I have always been a fan of Frozenbyte games.
